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Adoom3 | Description: | Doom3 for AROS x86_64 ABIv11 | Download: | adoom3-1.5.3.x86_64-aros-v11.zip (TIPS: Use the right click menu if your browser takes you back here all the time) | Size: | 10Mb | Version: | 1.5.3 | Date: | 04 Oct 24 | Author: | Nick 'Kalamatee' Andrews | Submitter: | Deremon | Email: | deremonalleria/gmail com | Category: | game/fps | License: | GPL | Distribute: | yes | FileID: | 2930 | | | Comments: | 0 | Snapshots: | 0 | Videos: | 0 | Downloads: | 35 (Current version) | | 35 (Accumulated) | Votes: | 0 (0/0) (30 days/7 days) | |
[Show comments] [Show snapshots] [Show videos] [Show content] [Replace file] Doom3 for AROS, based on the dhewm3 branch from latest 1.5.3
Compiled using ABIv11 20230430-1 by deadwood
It works for me, but may not for you. IF the game crashes the default stack
(1000000) may be to low, change it in the icon information, or launch ADoom3
from the shell, setting it before launching.
ABOUT
dhewm 3 is a Doom 3 GPL source port. It’s known to work on Windows, Linux,
macOS, FreeBSD, OpenBSD and AROS, but it should work on (or be easily portable
to) any system that supports OpenGL 1.4 with ARB shaders, SDL and OpenAL.
Compared to the original version of Doom3, dhewm3 has many bugfixes, supports
EAX-like sound effects on all operating systems and hardware (via OpenAL Softs
EFX support), has much better support for widescreen resolutions and has 64bit
support
The goal of dhewm 3 is bring DOOM 3 with the help of SDL to all suitable
platforms.
Bugs present in the original DOOM 3 will be fixed (when identified) without
altering the original gameplay.
The official homepage is: https://dhewm3.org
Mods supported by dhewm3: https://dhewm3.org/mods.html
Mod SDK for dhewm3: https://github.com/dhewm/dhewm3-sdk
The project is hosted at: https://github.com/dhewm
Download the latest release: https://github.com/dhewm/dhewm3/releases/latest
Consult the FAQ at: https://github.com/dhewm/dhewm3/wiki/FAQ
Report bugs here: https://github.com/dhewm/dhewm3/issues
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