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Hocoslamfy | Description: | SDL Flappy Bird clone. | Download: | hocoslamfy.i386-aros.zip (TIPS: Use the right click menu if your browser takes you back here all the time) | Size: | 2Mb | Version: | 2014 | Date: | 08 Dec 17 | Author: | Nebuleon Fumika, hi-ban, jxv | Submitter: | cavemann | Homepage: | https://github.com/Nebuleon/hocoslamfy | Requirements: | Game runs smoother in native graphics modes. And please use Icaros >= 2.0 | Category: | game/misc | License: | GPL | Distribute: | yes | FileID: | 1636 | | | Comments: | 0 | Snapshots: | 0 | Videos: | 0 | Downloads: | 85 (Current version) | | 85 (Accumulated) | Votes: | 1 (0/0) (30 days/7 days) | |
[Show comments] [Show snapshots] [Show videos] [Show content] [Replace file] ReadMe:
Hocoslamfy: an open-source Flappy Bird clone created from scratch
== Playing the game ==
The aim of Hocoslamfy is to steer your character, a bee, in the space
between columns made of bamboo shoots: one that ascends from the ground,
and one that descends from the sky (don't ask why - game logic).
One point is awarded per column of bamboo after you successfully steer
the bee into its space. The game ends when the bee crashes into a bamboo
shoot or you fly into the upper or lower edge of the screen.
== Credits ==
Idea: Dong Nguyen, creator of Flappy Bird
Code: Nebuleon Fumika, hi-ban, jxv
Graphical artwork: hi-ban, Gab1975
Music: Rolemusic
Sound effects: petenice, Aiwha, Mike Koenig, Yannick Lemieux
== Source code ==
Find the latest source code for Hocoslamfy at:
https://github.com/Nebuleon/hocoslamfy
Full attribution can be found in the COPYRIGHT file, which is
also in the release as COPYRIGHT:
https://github.com/Nebuleon/hocoslamfy/blob/master/COPYRIGHT
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